static void report_fork_failure_to_client(Port *port, int errnum);
static CAC_state canAcceptConnections(void);
static long PostmasterRandom(void);
-static void RandomSalt(char *md5Salt);
+static void RandomSalt(char *salt, int len);
static void signal_child(pid_t pid, int signal);
static bool SignalSomeChildren(int signal, int targets);
static void TerminateChildren(int signal);
* after. Else the postmaster's random sequence won't get advanced, and
* all backends would end up using the same salt...
*/
- RandomSalt(port->md5Salt);
+ RandomSalt(port->md5Salt, sizeof(port->md5Salt));
/*
* Allocate GSSAPI specific state struct
* RandomSalt
*/
static void
-RandomSalt(char *md5Salt)
+RandomSalt(char *salt, int len)
{
long rand;
+ int i;
/*
* We use % 255, sacrificing one possible byte value, so as to ensure that
* all bits of the random() value participate in the result. While at it,
* add one to avoid generating any null bytes.
*/
- rand = PostmasterRandom();
- md5Salt[0] = (rand % 255) + 1;
- rand = PostmasterRandom();
- md5Salt[1] = (rand % 255) + 1;
- rand = PostmasterRandom();
- md5Salt[2] = (rand % 255) + 1;
- rand = PostmasterRandom();
- md5Salt[3] = (rand % 255) + 1;
+ for (i = 0; i < len; i++)
+ {
+ rand = PostmasterRandom();
+ salt[i] = (rand % 255) + 1;
+ }
}
/*