The original report was concerned with a possible inconsistency
between the heap and the visibility map, which I was unable to
confirm. The concern has been retracted.
However, there did seem to be a torn page hazard when using
checksums. By not setting the heap page LSN during redo, the
protections of minRecoveryPoint were bypassed. Fixed, along with a
misleading comment.
It may have been impossible to hit this problem in practice, because
it would require a page tear between the checksum and the flags, so I
am marking this as a theoretical risk. But, as discussed, it did
violate expectations about the page LSN, so it may have other
consequences.
Backpatch to all supported versions.
Reported-by: Konstantin Knizhnik
Reviewed-by: Konstantin Knizhnik
Discussion: https://postgr.es/m/
fed17dac-8cb8-4f5b-d462-
1bb4908c029e@garret.ru
Backpatch-through: 11
/*
* We don't bump the LSN of the heap page when setting the visibility
* map bit (unless checksums or wal_hint_bits is enabled, in which
- * case we must), because that would generate an unworkable volume of
- * full-page writes. This exposes us to torn page hazards, but since
+ * case we must). This exposes us to torn page hazards, but since
* we're not inspecting the existing page contents in any way, we
* don't care.
*/
PageSetAllVisible(page);
+ if (XLogHintBitIsNeeded())
+ PageSetLSN(page, lsn);
+
MarkBufferDirty(buffer);
}
else if (action == BLK_RESTORED)