We didn't explicitly say that random() uses a randomly-chosen seed
if you haven't called setseed(). Do so.
Also, remove ref/set.sgml's no-longer-accurate (and never very
relevant) statement that the seed value is multiplied by 2^31-1.
Back-patch to v12 where set.sgml's claim stopped being true.
The claim that we use a source of random bits as seed was debatable
before
4203842a1, too, so v12 seems like a good place to stop.
Per question from Carl Sopchak.
Discussion: https://postgr.es/m/
f37bb937-9d99-08f0-4de7-
80c91a3cfc2e@sopchak.me
subsequent <function>random()</function> calls in the current session
can be repeated by re-issuing <function>setseed()</function> with the same
argument.
+ Without any prior <function>setseed()</function> call in the same
+ session, the first <function>random()</function> call obtains a seed
+ from a platform-dependent source of random bits.
</para>
<para>
<para>
Sets the internal seed for the random number generator (the
function <function>random</function>). Allowed values are
- floating-point numbers between -1 and 1, which are then
- multiplied by 2<superscript>31</superscript>-1.
+ floating-point numbers between -1 and 1 inclusive.
</para>
<para>