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authorThomas Munro2022-02-14 03:29:44 +0000
committerThomas Munro2022-02-14 03:52:23 +0000
commitcba5b994c990bba8df9b8bb75f25ca40aef6b68b (patch)
tree8189f1b0691ee24a9289afceb3dbf2ea1a4bcd6d /src/include
parent50e570a59e7f86bb41f029a66b781fc79b8d50f1 (diff)
Use WL_SOCKET_CLOSED for client_connection_check_interval.
Previously we used poll() directly to check for a POLLRDHUP event. Instead, use the WaitEventSet API to poll the socket for WL_SOCKET_CLOSED, which knows how to detect this condition on many more operating systems. Reviewed-by: Zhihong Yu <zyu@yugabyte.com> Reviewed-by: Maksim Milyutin <milyutinma@gmail.com> Reviewed-by: Andres Freund <andres@anarazel.de> Discussion: https://postgr.es/m/77def86b27e41f0efcba411460e929ae%40postgrespro.ru
Diffstat (limited to 'src/include')
-rw-r--r--src/include/libpq/libpq.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/include/libpq/libpq.h b/src/include/libpq/libpq.h
index f0786e08b48..d348a55812e 100644
--- a/src/include/libpq/libpq.h
+++ b/src/include/libpq/libpq.h
@@ -62,6 +62,7 @@ extern WaitEventSet *FeBeWaitSet;
#define FeBeWaitSetSocketPos 0
#define FeBeWaitSetLatchPos 1
+#define FeBeWaitSetNEvents 3
extern int StreamServerPort(int family, const char *hostName,
unsigned short portNumber, const char *unixSocketDir,