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authorTom Lane2021-07-05 20:51:57 +0000
committerTom Lane2021-07-05 20:51:57 +0000
commit76c23bbb4ba9bc73b3c4ad5abe9e823e3a0e3322 (patch)
tree0f20b118e7c75e2773884d53eed15ae801e17d66 /doc/src/sgml
parent84dc6a46e2e3b0357d9105ba5c3bdc59b2a2bfc3 (diff)
Reduce overhead of cache-clobber testing in LookupOpclassInfo().
Commit 03ffc4d6d added logic to bypass all caching behavior in LookupOpclassInfo when CLOBBER_CACHE_ALWAYS is enabled. It doesn't look like I stopped to think much about what that would cost, but recent investigation shows that the cost is enormous: it roughly doubles the time needed for cache-clobber test runs. There does seem to be value in this behavior when trying to test the opclass-cache loading logic itself, but for other purposes the cost is excessive. Hence, let's back off to doing this only when debug_invalidate_system_caches_always is at least 3; or in older branches, when CLOBBER_CACHE_RECURSIVELY is defined. While here, clean up some other minor issues in LookupOpclassInfo. Re-order the code so we aren't left with broken cache entries (leading to later core dumps) in the unlikely case that we suffer OOM while trying to allocate space for a new entry. (That seems to be my oversight in 03ffc4d6d.) Also, in >= v13, stop allocating one array entry too many. That's evidently left over from sloppy reversion in 851b14b0c. Back-patch to all supported branches, mainly to reduce the runtime of cache-clobbering buildfarm animals. Discussion: https://postgr.es/m/1370856.1625428625@sss.pgh.pa.us
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