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authorTom Lane2022-09-19 16:16:02 +0000
committerTom Lane2022-09-19 16:16:02 +0000
commitcb7d636e0fb2058e93b444f31a28883a113d489d (patch)
treed635b7fd99e374770adcdc612aacc205a90748f4
parentf01fd89b1537cbc5f6572ae6c3d45243bcd7dd14 (diff)
Future-proof the recursion inside ExecShutdownNode().
The API contract for planstate_tree_walker() callbacks is that they take a PlanState pointer and a context pointer. Somebody figured they could save a couple lines of code by ignoring that, and passing ExecShutdownNode itself as the walker even though it has but one argument. Somewhat remarkably, we've gotten away with that so far. However, it seems clear that the upcoming C2x standard means to forbid such cases, and compilers that actively break such code likely won't be far behind. So spend the extra few lines of code to do it honestly with a separate walker function. In HEAD, we might as well go further and remove ExecShutdownNode's useless return value. I left that as-is in back branches though, to forestall complaints about ABI breakage. Back-patch, with the thought that this might become of practical importance before our stable branches are all out of service. It doesn't seem to be fixing any live bug on any currently known platform, however. Discussion: https://postgr.es/m/208054.1663534665@sss.pgh.pa.us
-rw-r--r--src/backend/executor/execProcnode.c9
1 files changed, 8 insertions, 1 deletions
diff --git a/src/backend/executor/execProcnode.c b/src/backend/executor/execProcnode.c
index 6207677fbc9..e7433f4d155 100644
--- a/src/backend/executor/execProcnode.c
+++ b/src/backend/executor/execProcnode.c
@@ -119,6 +119,7 @@
static TupleTableSlot *ExecProcNodeFirst(PlanState *node);
static TupleTableSlot *ExecProcNodeInstr(PlanState *node);
+static bool ExecShutdownNode_walker(PlanState *node, void *context);
/* ------------------------------------------------------------------------
@@ -741,6 +742,12 @@ ExecEndNode(PlanState *node)
bool
ExecShutdownNode(PlanState *node)
{
+ return ExecShutdownNode_walker(node, NULL);
+}
+
+static bool
+ExecShutdownNode_walker(PlanState *node, void *context)
+{
if (node == NULL)
return false;
@@ -759,7 +766,7 @@ ExecShutdownNode(PlanState *node)
if (node->instrument && node->instrument->running)
InstrStartNode(node->instrument);
- planstate_tree_walker(node, ExecShutdownNode, NULL);
+ planstate_tree_walker(node, ExecShutdownNode_walker, context);
switch (nodeTag(node))
{