Java Concurrency deals with concepts like Multithreading and other concurrent operations. To manage shared resources effectively, tools like Locks (Mutex) and Monitors are used to ensure thread synchronization and avoid race conditions. Locks represent a low-level synchronization mechanism and Monitors provide a higher-level abstraction to manage thread coordination efficiently.
Monitor in Java
In Java, a Monitor is a synchronization construct that controls access to shared resources among multiple threads. Every Java object can act as a monitor.
A monitor allows only one thread at a time to execute a synchronized method or block on that object. Other threads requesting the same object’s synchronized block are blocked until the lock is released. Monitors use intrinsic locks (object-level locks).
Example:
import java.io.*;
class SharedDataPrinter
{
// Monitor implementation is carried on by Using synchronous method
synchronized public void display(String str)
{
for (int i = 0; i < str.length(); i++)
{
System.out.print(str.charAt(i));
// Try-catch block for exceptions because sleep() method is used
try
{
// Making thread to sleep for nanoseconds as passed in the arguments Thread.sleep(100);
}
catch (Exception e) {
}
}
}
}
class Thread1 extends Thread {
SharedDataPrinter p;
public Thread1(SharedDataPrinter p)
{
this.p = p;
}
public void run()
{
p.display("Geeks");
}
}
class Thread2 extends Thread {
SharedDataPrinter p;
public Thread2(SharedDataPrinter p) { this.p = p; }
public void run()
{
p.display(" for Geeks");
}
}
class Geeks
{
public static void main(String[] args)
{
SharedDataPrinter printer = new SharedDataPrinter();
Thread1 t1 = new Thread1(printer);
Thread2 t2 = new Thread2(printer);
t1.start();
t2.start();
}
}
Output
Geeks for Geeks
Explanation: Only one thread prints at a time because the synchronized method locks the monitor.
Lock in Java
Lock is a tool for controlling access to shared resources by multiple threads. It’s part of the java.util.concurrent.locks package, introduced in Java 5 and is an alternative to the traditional synchronized keyword.
Below is the illustration which demonstrates the functioning of basic locks.

Example: Below is an example of a Reentrant lock in Java.
import java.util.concurrent.locks.Lock;
import java.util.concurrent.locks.ReentrantLock;
public class Geeks {
// Shared resource accessed by multiple threads
private static int sharedResource = 0;
// ReentrantLock for thread synchronization
private static final Lock lock = new ReentrantLock();
public static void main(String[] args) {
// Creating two threads to increment the shared resource
Thread t1 = new Thread(new IncrementTask());
Thread t2 = new Thread(new IncrementTask());
// Start both threads
t1.start();
t2.start();
try {
// Wait for both threads to complete
t1.join();
t2.join();
} catch (InterruptedException e) {
System.out.println("Thread interrupted");
}
// Print final value of shared resource
System.out.println("Final value of sharedResource: "
+ sharedResource);
}
// Task to increment the shared resource
static class IncrementTask implements Runnable {
@Override
public void run() {
for (int i = 0; i < 1000; i++) {
// Acquire the lock
lock.lock();
try {
sharedResource++;
} finally {
// Release the lock
lock.unlock();
}
}
}
}
}
Output
Final value of sharedResource: 2000
Explanation:
- sharedResource is a common variable accessed by two threads.
- ReentrantLock ensures only one thread updates it at a time.
- Both threads increment the value 1000 times each.
- lock.lock() and lock.unlock() provide safe access.
- Final output = 2000, proving thread-safety.
Lock vs Monitor
| Aspect | Monitor (synchronized) | Lock (ReentrantLock) |
|---|---|---|
| Origin | JVM intrinsic, low-level primitive | Java 5, high-level API |
| Implementation | Implicit, JVM-managed | Explicit, programmer-managed |
| Critical Section Management | Automatic | Manual (lock() / unlock()) |
| Thread Queueing | JVM manages waiting threads | Programmer can choose fairness policies |
| Features | Simple mutual exclusion | Advanced: fairness, interruptible, tryLock, multiple conditions |
| Performance | Lightweight for small threads | Slightly higher overhead, but more flexible |
| Usage | Simple synchronization, small thread pools | Complex synchronization, high concurrency scenarios |
| Deadlock Handling | Less control | More explicit control but can still occur |
Note: As monitors themselves are implemented with the necessary support of locks, it is often said that they are not different but complementary in their existence.
