太阳系运行模拟程序-html动画

太阳系运行模拟程序-html动画

by AI:

<!DOCTYPE html>
<html lang="zh">
<head>
    <meta charset="UTF-8">
    <meta name="viewport" content="width=device-width, initial-scale=1.0">
    <title>交互式太阳系模拟器</title>
    <style>
        body {
            margin: 0;
            overflow: hidden;
            background-color: #000;
            font-family: Arial, sans-serif;
            color: white;
        }
        canvas {
            display: block;
        }
        #info {
            position: absolute;
            top: 10px;
            left: 10px;
            background-color: rgba(0, 0, 0, 0.7);
            padding: 10px;
            border-radius: 5px;
            max-width: 300px;
        }
        #controls {
            position: absolute;
            bottom: 10px;
            left: 10px;
            background-color: rgba(0, 0, 0, 0.7);
            padding: 10px;
            border-radius: 5px;
        }
        button {
            background-color: #333;
            color: white;
            border: 1px solid #555;
            padding: 5px 10px;
            margin: 5px;
            cursor: pointer;
        }
        button:hover {
            background-color: #444;
        }
        #planet-info {
            position: absolute;
            right: 10px;
            top: 10px;
            background-color: rgba(0, 0, 0, 0.7);
            padding: 10px;
            border-radius: 5px;
            width: 250px;
            display: none;
        }
    </style>
</head>
<body>
    <canvas id="solarSystem"></canvas>
    
    <div id="info">
        <h2>太阳系模拟器</h2>
        <p>鼠标拖动可以旋转视角</p>
        <p>滚轮可以缩放</p>
        <p>点击行星查看详细信息</p>
    </div>
    
    <div id="controls">
        <button id="speedUp">加速</button>
        <button id="speedDown">减速</button>
        <button id="pause">暂停/继续</button>
        <button id="realScale">真实比例</button>
        <button id="viewScale">可视比例</button>
    </div>
    
    <div id="planet-info">
        <h2 id="planet-name">行星名称</h2>
        <p id="planet-desc">描述信息...</p>
        <p>直径: <span id="planet-diameter"></span></p>
        <p>与太阳距离: <span id="planet-distance"></span></p>
        <p>轨道周期: <span id="planet-period"></span></p>
    </div>

    <script>
        // 初始化画布
        const canvas = document.getElementById('solarSystem');
        const ctx = canvas.getContext('2d');
        canvas.width = window.innerWidth;
        canvas.height = window.innerHeight;

        // 行星数据
        const planets = [
            { name: "太阳", radius: 30, distance: 0, color: "#FDB813", speed: 0, desc: "太阳系的中心恒星", diameter: "1,392,700 km", orbitalPeriod: "" },
            { name: "水星", radius: 5, distance: 60, color: "#A9A9A9", speed: 0.04, desc: "最靠近太阳的行星", diameter: "4,880 km", orbitalPeriod: "88 地球日" },
            { name: "金星", radius: 9, distance: 90, color: "#E6E6FA", speed: 0.015, desc: "最热的行星,逆向自转", diameter: "12,104 km", orbitalPeriod: "225 地球日" },
            { name: "地球", radius: 10, distance: 130, color: "#6B93D6", speed: 0.01, desc: "我们美丽的家园", diameter: "12,742 km", orbitalPeriod: "365.25 地球日", moons: [{ radius: 3, distance: 20, speed: 0.05 }] },
            { name: "火星", radius: 7, distance: 180, color: "#C1440E", speed: 0.008, desc: "红色行星,可能有生命", diameter: "6,779 km", orbitalPeriod: "687 地球日", moons: [{ radius: 2, distance: 15, speed: 0.03 }, { radius: 1, distance: 25, speed: 0.02 }] },
            { name: "木星", radius: 22, distance: 250, color: "#E3DCCB", speed: 0.002, desc: "太阳系最大的行星", diameter: "139,820 km", orbitalPeriod: "12 地球年", moons: Array(4).fill().map((_, i) => ({ radius: 3 + Math.random(), distance: 30 + i * 10, speed: 0.01 + Math.random() * 0.02 })) },
            { name: "土星", radius: 19, distance: 320, color: "#F7EC9E", speed: 0.001, desc: "拥有美丽光环的气态巨行星", diameter: "116,460 km", orbitalPeriod: "29.5 地球年", rings: { inner: 25, outer: 40 }, moons: Array(7).fill().map((_, i) => ({ radius: 2 + Math.random(), distance: 25 + i * 8, speed: 0.01 + Math.random() * 0.02 })) },
            { name: "天王星", radius: 15, distance: 380, color: "#D1E7E7", speed: 0.0007, desc: "侧向自转的冰巨星", diameter: "50,724 km", orbitalPeriod: "84 地球年", moons: Array(5).fill().map((_, i) => ({ radius: 2 + Math.random(), distance: 20 + i * 7, speed: 0.01 + Math.random() * 0.02 })) },
            { name: "海王星", radius: 14, distance: 440, color: "#5B5DDF", speed: 0.0005, desc: "太阳系最外围的行星", diameter: "49,244 km", orbitalPeriod: "165 地球年", moons: Array(2).fill().map((_, i) => ({ radius: 2 + Math.random(), distance: 20 + i * 10, speed: 0.01 + Math.random() * 0.02 })) }
        ];

        // 模拟状态
        let state = {
            time: 0,
            speed: 1,
            paused: false,
            scale: "view", // "view" or "real"
            rotationX: 0,
            rotationY: 0,
            zoom: 1,
            lastX: 0,
            lastY: 0,
            dragging: false,
            selectedPlanet: null
        };

        // 事件监听
        canvas.addEventListener('mousedown', (e) => {
            state.dragging = true;
            state.lastX = e.clientX;
            state.lastY = e.clientY;
        });

        canvas.addEventListener('mousemove', (e) => {
            if (state.dragging) {
                state.rotationY += (e.clientX - state.lastX) * 0.01;
                state.rotationX += (e.clientY - state.lastY) * 0.01;
                state.lastX = e.clientX;
                state.lastY = e.clientY;
            }
        });

        canvas.addEventListener('mouseup', () => {
            state.dragging = false;
        });

        canvas.addEventListener('wheel', (e) => {
            state.zoom -= e.deltaY * 0.001;
            state.zoom = Math.max(0.1, Math.min(2, state.zoom));
        });

        canvas.addEventListener('click', (e) => {
            const rect = canvas.getBoundingClientRect();
            const x = e.clientX - rect.left;
            const y = e.clientY - rect.top;
            
            // 检查是否点击了行星
            const clickedPlanet = checkPlanetClick(x, y);
            if (clickedPlanet) {
                state.selectedPlanet = clickedPlanet;
                showPlanetInfo(clickedPlanet);
            } else {
                state.selectedPlanet = null;
                document.getElementById('planet-info').style.display = 'none';
            }
        });

        // 控制按钮
        document.getElementById('speedUp').addEventListener('click', () => {
            state.speed *= 1.5;
        });

        document.getElementById('speedDown').addEventListener('click', () => {
            state.speed /= 1.5;
        });

        document.getElementById('pause').addEventListener('click', () => {
            state.paused = !state.paused;
        });

        document.getElementById('realScale').addEventListener('click', () => {
            state.scale = "real";
        });

        document.getElementById('viewScale').addEventListener('click', () => {
            state.scale = "view";
        });

        // 检查行星点击
        function checkPlanetClick(x, y) {
            const centerX = canvas.width / 2;
            const centerY = canvas.height / 2;
            
            for (let i = planets.length - 1; i >= 0; i--) {
                const planet = planets[i];
                const scaleFactor = state.scale === "real" ? 0.1 : 1;
                
                // 计算行星位置
                const angle = state.time * planet.speed;
                const planetX = centerX + Math.cos(angle) * planet.distance * state.zoom;
                const planetY = centerY + Math.sin(angle) * planet.distance * state.zoom * 0.5;
                
                // 考虑旋转
                const rotatedX = centerX + (planetX - centerX) * Math.cos(state.rotationY) - (planetY - centerY) * Math.sin(state.rotationY);
                const rotatedY = centerY + (planetX - centerX) * Math.sin(state.rotationY) + (planetY - centerY) * Math.cos(state.rotationY);
                
                // 检查点击
                const distance = Math.sqrt(Math.pow(x - rotatedX, 2) + Math.pow(y - rotatedY, 2));
                if (distance < planet.radius * state.zoom * scaleFactor) {
                    return planet;
                }
            }
            return null;
        }

        // 显示行星信息
        function showPlanetInfo(planet) {
            const infoPanel = document.getElementById('planet-info');
            document.getElementById('planet-name').textContent = planet.name;
            document.getElementById('planet-desc').textContent = planet.desc;
            document.getElementById('planet-diameter').textContent = planet.diameter;
            document.getElementById('planet-distance').textContent = `${(planet.distance / 10).toFixed(1)} 天文单位`;
            document.getElementById('planet-period').textContent = planet.orbitalPeriod;
            infoPanel.style.display = 'block';
        }

        // 动画循环
        function animate() {
            if (!state.paused) {
                state.time += 0.01 * state.speed;
            }
            
            // 清除画布
            ctx.fillStyle = 'black';
            ctx.fillRect(0, 0, canvas.width, canvas.height);
            
            // 绘制星空背景
            drawStars();
            
            const centerX = canvas.width / 2;
            const centerY = canvas.height / 2;
            const scaleFactor = state.scale === "real" ? 0.1 : 1;
            
            // 绘制行星
            planets.forEach(planet => {
                const angle = state.time * planet.speed;
                const planetX = centerX + Math.cos(angle) * planet.distance * state.zoom;
                const planetY = centerY + Math.sin(angle) * planet.distance * state.zoom * 0.5;
                
                // 应用旋转
                const rotatedX = centerX + (planetX - centerX) * Math.cos(state.rotationY) - (planetY - centerY) * Math.sin(state.rotationY);
                const rotatedY = centerY + (planetX - centerX) * Math.sin(state.rotationY) + (planetY - centerY) * Math.cos(state.rotationY);
                
                // 绘制轨道
                ctx.beginPath();
                ctx.strokeStyle = 'rgba(255, 255, 255, 0.2)';
                ctx.ellipse(centerX, centerY, planet.distance * state.zoom, planet.distance * state.zoom * 0.5, 0, 0, Math.PI * 2);
                ctx.stroke();
                
                // 绘制行星
                ctx.save();
                ctx.translate(rotatedX, rotatedY);
                ctx.rotate(state.rotationX);
                
                // 如果是土星,绘制光环
                if (planet.name === "土星" && planet.rings) {
                    ctx.beginPath();
                    ctx.strokeStyle = 'rgba(210, 180, 140, 0.7)';
                    ctx.lineWidth = 3;
                    ctx.ellipse(0, 0, planet.rings.outer * scaleFactor * state.zoom, planet.rings.outer * scaleFactor * state.zoom * 0.3, 0, 0, Math.PI * 2);
                    ctx.stroke();
                    
                    ctx.beginPath();
                    ctx.strokeStyle = 'rgba(210, 180, 140, 0.4)';
                    ctx.lineWidth = 5;
                    ctx.ellipse(0, 0, planet.rings.inner * scaleFactor * state.zoom, planet.rings.inner * scaleFactor * state.zoom * 0.3, 0, 0, Math.PI * 2);
                    ctx.stroke();
                }
                
                // 绘制行星主体
                const gradient = ctx.createRadialGradient(0, 0, 0, 0, 0, planet.radius * scaleFactor * state.zoom);
                gradient.addColorStop(0, planet.color);
                gradient.addColorStop(1, darkenColor(planet.color, 0.5));
                
                ctx.beginPath();
                ctx.fillStyle = gradient;
                ctx.arc(0, 0, planet.radius * scaleFactor * state.zoom, 0, Math.PI * 2);
                ctx.fill();
                
                // 如果是选中的行星,添加高亮
                if (state.selectedPlanet === planet) {
                    ctx.beginPath();
                    ctx.strokeStyle = 'white';
                    ctx.lineWidth = 2;
                    ctx.arc(0, 0, planet.radius * scaleFactor * state.zoom + 5, 0, Math.PI * 2);
                    ctx.stroke();
                }
                
                // 绘制卫星
                if (planet.moons) {
                    planet.moons.forEach(moon => {
                        const moonAngle = state.time * moon.speed;
                        const moonX = Math.cos(moonAngle) * moon.distance * scaleFactor * state.zoom;
                        const moonY = Math.sin(moonAngle) * moon.distance * scaleFactor * state.zoom * 0.5;
                        
                        ctx.beginPath();
                        ctx.fillStyle = 'lightgray';
                        ctx.arc(moonX, moonY, moon.radius * scaleFactor * state.zoom, 0, Math.PI * 2);
                        ctx.fill();
                    });
                }
                
                ctx.restore();
            });
            
            requestAnimationFrame(animate);
        }

        // 绘制星空背景
        function drawStars() {
            for (let i = 0; i < 500; i++) {
                if (!window.stars) {
                    window.stars = Array(500).fill().map(() => ({
                        x: Math.random() * canvas.width,
                        y: Math.random() * canvas.height,
                        size: Math.random() * 1.5,
                        opacity: Math.random()
                    }));
                }
                
                const star = window.stars[i];
                ctx.beginPath();
                ctx.fillStyle = `rgba(255, 255, 255, ${star.opacity})`;
                ctx.arc(star.x, star.y, star.size, 0, Math.PI * 2);
                ctx.fill();
            }
        }

        // 颜色变暗函数
        function darkenColor(color, amount) {
            const num = parseInt(color.replace("#", ""), 16);
            let r = (num >> 16) * (1 - amount);
            let g = ((num >> 8) & 0xFFFF) * (1 - amount);
            let b = (num & 0xFFFF) * (1 - amount);
            return `rgb(${Math.round(r)}, ${Math.round(g)}, ${Math.round(b)})`;
        }

        // 窗口大小调整
        window.addEventListener('resize', () => {
            canvas.width = window.innerWidth;
            canvas.height = window.innerHeight;
            window.stars = null; // 重置星星位置
        });

        // 开始动画
        animate();
    </script>
</body>
</html>

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