using UnityEngine;
using System.Collections;
public class GlobalGenerator : MonoBehaviour
{
// Use this for initialization
void Start ()
{
this.InitGameMangager();
}
public void InitGameMangager()
{
GameObject gameObject = io.manager;
if (gameObject == null)
{
G
Unity客户端架构-GlobalGenerator
最新推荐文章于 2025-03-11 17:49:19 发布