using UnityEngine;
using System.Collections;
//管理调用Manager
public class io : MonoBehaviour {
private static GameObject _manager;
private static GameManager _gameManager;
private static PanelManager _panelManager;
private static DialogManager _dialogManager;
pri
Unity客户端架构-io
最新推荐文章于 2020-06-02 20:42:58 发布