PAT甲级1042 Shuffling Machine (20 分)题解

本文深入探讨了一种基于数组操作的卡片洗牌算法,通过模拟真实洗牌过程,实现了卡牌顺序的随机交换。该算法首先定义了一个字符数组来表示不同类型的卡牌,然后通过读取用户输入的洗牌次数,利用两组整型数组进行位置交换,最终输出洗牌后的卡牌顺序。

摘要生成于 C知道 ,由 DeepSeek-R1 满血版支持, 前往体验 >

在这里插入图片描述在这里插入图片描述
\quad 简单模拟,按照要求交换顺序。建立一个字符数组用于输出前面的字母。

#include <iostream>
using namespace std;

int main(int argc, char const *argv[])
{
	char mp[5] = {'S', 'H', 'C', 'D', 'J'};
	int k; cin >> k;
	int start[55], a[55], b[55];
	for (int i = 1; i <= 54; ++i) start[i] = i;
	for (int i = 1; i <= 54; ++i) cin >> a[i];
	while(k--)
	{
		for (int i = 1; i <= 54; ++i) b[a[i]] = start[i];  // 交换位置
		for (int i = 1; i <= 54; ++i) start[i] = b[i];  // 重新赋值便于下一次交换
	}
    for (int i = 1; i <= 54; ++i)
    {
    	start[i]--;
    	cout << mp[start[i]/13] << start[i]%13+1;
    	if(i!=54) cout << " ";
    }
	return 0;
}
A shuffling machine in C++ can be implemented using an array to represent the deck of cards and using the random number generator to shuffle the cards. Here is a sample code for a shuffling machine: ``` #include <iostream> #include <cstdlib> #include <ctime> using namespace std; const int NUM_CARDS = 52; class ShufflingMachine { private: int deck[NUM_CARDS]; int position; public: ShufflingMachine() { for (int i = 0; i < NUM_CARDS; i++) { deck[i] = i; } position = 0; } void shuffle() { srand(time(NULL)); for (int i = 0; i < NUM_CARDS; i++) { int j = rand() % NUM_CARDS; swap(deck[i], deck[j]); } position = 0; } int dealCard() { if (position >= NUM_CARDS) { shuffle(); } return deck[position++]; } }; int main() { ShufflingMachine shuffler; shuffler.shuffle(); for (int i = 0; i < NUM_CARDS; i++) { cout << shuffler.dealCard() << " "; } cout << endl; return 0; } ``` In this code, the `ShufflingMachine` class represents the shuffling machine. The `deck` array stores the deck of cards, and the `position` variable keeps track of the current position in the deck. The `shuffle` method shuffles the deck by randomly swapping cards. It uses the `srand` function to seed the random number generator with the current time, and the `rand` function to generate random indices for swapping cards. The `dealCard` method deals the next card from the deck. If the deck has been exhausted, it calls the `shuffle` method to shuffle the cards again. In the `main` function, we create a `ShufflingMachine` object and shuffle the cards. Then we deal all the cards and print them out.
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值