STM32F429 LTDC驱动RGB屏幕

本文详细介绍了使用STM32F429的LTDC控制器驱动RGB屏幕的过程,包括配置CubeMX,选择正确的接口类型,调整水平和垂直同步参数,以及解决透明度和缓存地址问题。文章还提到了如何在Keil中初始化屏幕并切换到RGB接口模式。

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429有很多特点,支持SDRAM, LTDC, TouchGFX等,手上正好有几块RGB屏幕,加之TouchGFX至少需要LTDC或是DSI的方式驱动(并口和FSMC方式还不可行),所以一定要试试LTDC。

  1. CubeMX配置,按照屏幕的类型选择是18位还是24位的接口类型,值得注意的是如果你选的是18位的接口,颜色是通过R[7:2],G[7:2],B[7:2] 这几个引脚连接的而不是[5:0], 因此还费了一块转接板。。。
    水平和垂直同步的相关数值可以查屏幕的手册,或者驱动IC的手册得到。极性需要注意,前两个一般都是ActiveLow后面的两个自己如果发现现实不正确可以试试改变极性,也发生过几次因为这个极性的问题没有显示的问题。
    在这里插入图片描述
    首层的透明度记得选255,不透明,缓存地址是根据你的SDRAM的地址相应更改。
    在这里插入图片描述
  2. 然后在Keil里面只需要进行液晶屏的初始化以及使其进入RGB接口模式(不同屏幕设置不同),然后就可以用SDRAM的缓存区替代原先液晶的GRAM来操作了,很方便。
下载积分重新调回5个。。 00__LIBRARIES 00_STM32F4xx_HAL_DRIVERS 00_STM32F4xx_STANDARD_PERIPHERAL_DRIVERS 00_STM32_SVD 01_STM32F4xx_Keil_CMSIS_Default_Project 01_STM32F4xx_Keil_CMSIS_USB_Default_Project 02__LED_BUTTON 03__DELAY 03__DELAY_CREATE_TIMER 03__DELAY_TIM 03__DELAY_TIME 04__USART 04__USART_CUSTOM_PINS 04__USART_STRING 05__SPI 05__SPI_CUSTOM_PINS 06__ADC 06__ADC_VBAT 07__DAC 08__ILI9341 09__I2C 09__I2C_CUSTOM_PINS 09__I2C_SEARCH_DEVICES 10__STMPE811 11__ILI9341_BUTTON 12__ONEWIRE 12__ONEWIRE_MULTI 13__DS18B20 14__SDRAM 14__SDRAM_VARIABLES 15__DS1307 16__HD44780 17__nRF24L01P_RECEIVER 17__nRF24L01P_RECEIVER_IRQ 17__nRF24L01P_TRANSMITTER 17__nRF24L01P_TRANSMITTER_IRQ 18__ILI9341_LTDC 18__ILI9341_LTDC_PINS_USED 19__RTC 19__RTC_ALARM 19__RTC_BKP 19__RTC_SETDATETIME_STRING 19__RTC_SUBSECONDS 20__WATCHDOG 20__WATCHDOG_DBGMCU_STOP 21__FATFS 21__FATFS_READ_BENCHMARK 21__FATFS_SDRAM 22__RNG 23__MFRC522 24__USB_VCP 25__AM2301 26__ROTARY_ENCODER 27__GPS 27__GPS_CUSTOM 27__GPS_ILI9341 27__GPS_NUCLEO 28__L3GD20 29__FATFS_USB_MSC_HOST 29__FATFS_USB_MSC_HOST_SD_CARD 30__HCSR04 31__USB_HID_HOST 32__KEYPAD 33__PWM 33__PWM_SERVO 33__PWM_SERVO_KEYPAD 34__USB_HID_DEVICE 35_STM32F4_LIS3DSH_LIS302DL 36__DAC_SIGNAL 37__BMP180 38__EXTI 39__LOW_POWER_MODE_SLEEP 39__LOW_POWER_MODE_STANDBY 39__LOW_POWER_MODE_STOP 40__MCO_OUTPUT 41__STDIO_INPUT_OUTPUT 41__STDIO_OUTPUT 42__SERVO 43__MPU6050 43__MPU6050_2DEVICES 44__IDENTIFICATION 45__BKPSRAM 46__SWO 47__CRC 48__PWMIN 49__OTP 50__EMWIN 50__EMWIN_GRAPH 51__GRAPHIC_DMA2D 52__ETHERNET_CLIENT 52__ETHERNET_CLIENT_COOCOX 52__ETHERNET_DHCP 52__ETHERNET_DHCP_COOCOX 52__ETHERNET_SERVER 52__ETHERNET_SERVER_COOCOX 52__ETHERNET_SERVER_SDCARD 52__ETHERNET_SERVER_SDCARD_COOCOX 53__GPIO 54__GENERAL 55__USART_DMA 56__SPI_DMA 57__BUTTONS 58__STRINGS 59__RCC_PLL 60__CPU_LOAD 61__SSD1306 62__FFT 63__DMA 63__HMC5883L
### STM32F429 LTDC Drive RGB565 Display Example Code and Documentation For the STM32F429 microcontroller, using the LTDC (LCD-TFT Display Controller) to drive an RGB565 display involves several key components including hardware configuration, software setup, and integration with a graphical library like LVGL. #### Hardware Configuration The LTDC peripheral must be configured properly to interface with the LCD panel. This includes setting up the pixel clock, horizontal synchronization, vertical synchronization, and polarity settings according to the specifications of the connected screen[^1]. ```c // Initialize LTDC structure LTDC_HandleTypeDef hltdc; void MX_LTDC_Init(void) { __HAL_RCC_LTDC_CLK_ENABLE(); hltdc.Instance = LTDC; hltdc.Init.HSPolarity = LTDC_HSPOLARITY_AL; hltdc.Init.VSPolarity = LTDC_VSPOLARITY_AL; hltdc.Init.DEPolarity = LTDC_DEPOLARITY_AL; hltdc.Init.PCPolarity = LTDC_PCPOLARITY_IPC; hltdc.Init.HorizontalSync = 7; hltdc.Init.VerticalSync = 0; hltdc.Init.AccumulatedHBP = 13; hltdc.Init.AccumulatedVBP = 3; hltdc.Init.AccumulatedActiveW= 240 + hltdc.Init.AccumulatedHBP; hltdc.Init.AccumulatedActiveH= 320 + hltdc.Init.AccumulatedVBP; hltdc.LayerCfg[0].WindowX0 = 0; hltdc.LayerCfg[0].WindowX1 = 240; hltdc.LayerCfg[0].WindowY0 = 0; hltdc.LayerCfg[0].WindowY1 = 320; hltdc.LayerCfg[0].PixelFormat= LTDC_PIXEL_FORMAT_RGB565; hltdc.LayerCfg[0].Alpha = 255; hltdc.LayerCfg[0].SrcAddress = (uint32_t)&framebuffer; hltdc.LayerCfg[0].BlendFactor1= LTDC_BLENDING_FACTOR1_PAxCA; hltdc.LayerCfg[0].BlendFactor2= LTDC_BLENDING_FACTOR2_NONE; hal_ltdc_init(&hltdc); } ``` This initialization function configures the LTDC controller for driving an RGB565 format display at resolution 240x320 pixels. The framebuffer is set as the source address where image data will reside in memory. #### Software Setup To integrate this into a project that uses LVGL graphics library: - Download and include the latest version of LVGL. - Configure the driver layer by implementing functions required by LVGL such as `flush`, which sends updated areas from the buffer to the physical display via DMA or direct write operations depending on your implementation needs. ```c static void my_disp_flush(lv_disp_drv_t *disp_drv, const lv_area_t *area, lv_color_t *color_p) { /* Copy the 'color_p' array to the display's frame buffer */ HAL_DMA2D_Start_IT(&hdma2d_eval, DMA2D_MODE_M2M_PFC, (uint32_t)((uint8_t *)framebuffer + area->y1 * FRAMEBUFFER_WIDTH + area->x1), (uint32_t)(color_p), area->x2 - area->x1 + 1, area->y2 - area->y1 + 1); while(HAL_DMA2D_GetState(&hdma2d_eval) != HAL_DMA2D_STATE_READY); lv_disp_flush_ready(disp_drv); } ``` In this snippet, DMA2D is used efficiently to transfer pixel data between internal RAM buffers and external DRAM containing the actual framebuffer content shown on-screen through LTDC output lines. #### Integration With LVGL Library Finally, register these configurations within LVGL framework so it knows how to interact correctly with underlying hardware resources during rendering processes: ```c lv_disp_draw_buf_t draw_buf; lv_disp_drv_t disp_drv; lv_disp_draw_buf_init(&draw_buf, buf_1, NULL, DISP_BUF_SIZE); lv_disp_drv_init(&disp_drv); disp_drv.flush_cb = my_disp_flush; disp_drv.draw_buf = &draw_buf; lv_disp_drv_register(&disp_drv); ``` With all pieces assembled together appropriately, one can now proceed developing applications leveraging rich GUI capabilities provided by LVGL over top-notch performance offered by STM32F4 series MCUs when paired effectively alongside suitable peripherals like LTDC controllers interfacing directly towards high-resolution color screens supporting various formats including but not limited to RGB565 mode. --related questions-- 1. How does configuring different parameters affect the quality and speed of displaying images? 2. What are some common issues encountered while integrating LTDC with LVGL on STM32 platforms? 3. Can you provide more details about optimizing DMA transfers for better efficiency? 4. Are there any specific considerations needed for power management concerning continuous refresh rates?
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