8.7.5 Events

本文介绍了事件在类中的定义和使用。事件是对象或类提供通知的成员,通过事件声明和可选的事件访问器定义,类型必须是委托类型。以Button类的Click事件为例,展示了事件处理程序的添加和移除,编译器会自动实现相关操作,也可手动提供访问器增加灵活性。

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8.7.5 Events
An event is a member that enables an object or class to provide
notifications. A class defines an event by
providing an event declaration (which resembles a field declaration, though
with an added event keyword)
and an optional set of event accessors. The type of this declaration must
be a delegate type.
An instance of a delegate type encapsulates one or more callable entities.
For instance methods, a callable
entity consists of an instance and a method on that instance. For static
methods, a callable entity consists of
just a method. Given a delegate instance and an appropriate set of
arguments, one can invoke all of that
delegate instance.s methods with that set of arguments.
In the example
public delegate void EventHandler(object sender, System.EventArgs e);
public class Button
{
public event EventHandler Click;
public void Reset() {
Click = null;
}
}
the Button class defines a Click event of type EventHandler. Inside the
Button class, the Click
member is exactly like a private field of type EventHandler. However,
outside the Button class, the
Click member can only be used on the left-hand side of the += and .=
operators. The += operator adds a
handler for the event, and the -= operator removes a handler for the event.
The example
using System;
public class Form1
{
public Form1() {
// Add Button1_Click as an event handler for Button1.s Click event
Button1.Click += new EventHandler(Button1_Click);
}
Button Button1 = new Button();
void Button1_Click(object sender, EventArgs e) {
Console.WriteLine("Button1 was clicked!");
}
public void Disconnect() {
Button1.Click -= new EventHandler(Button1_Click);
}
}
shows a Form1 class that adds Button1_Click as an event handler for
Button1.s Click event. In the
Disconnect method, that event handler is removed.
For a simple event declaration such as
public event EventHandler Click;
the compiler automatically provides the implementation underlying the +=
and -= operators.
An implementer who wants more control can get it by explicitly providing
add and remove accessors. For
example, the Button class could be rewritten as follows:
public class Button
{
private EventHandler handler;
public event EventHandler Click {
add { handler += value; }
Chapter 8 Language Overview
37
remove { handler -= value; }
}
}
This change has no effect on client code, but allows the Button class more
implementation flexibility. For
example, the event handler for Click need not be represented by a field.
分数阶傅里叶变换(Fractional Fourier Transform, FRFT)是对传统傅里叶变换的拓展,它通过非整数阶的变换方式,能够更有效地处理非线性信号以及涉及时频局部化的问题。在信号处理领域,FRFT尤其适用于分析非平稳信号,例如在雷达、声纳和通信系统中,对线性调频(Linear Frequency Modulation, LFM)信号的分析具有显著优势。LFM信号是一种频率随时间线性变化的信号,因其具有宽频带和良好的时频分辨率,被广泛应用于雷达和通信系统。FRFT能够更精准地捕捉LFM信号的时间和频率信息,相比普通傅里叶变换,其性能更为出色。 MATLAB是一种强大的数值计算和科学计算工具,拥有丰富的函数库和用户友好的界面。在MATLAB中实现FRFT,通常需要编写自定义函数或利用信号处理工具箱中的相关函数。例如,一个名为“frft”的文件可能是用于执行分数阶傅里叶变换的MATLAB脚本或函数,并展示其在信号处理中的应用。FRFT的正确性验证通常通过对比变换前后信号的特性来完成,比如评估信号的重构质量、信噪比等。具体而言,可以通过计算原始信号与经过FRFT处理后的信号之间的相似度,或者对比LFM信号的关键参数(如初始频率、扫频率和持续时间)是否在变换后得到准确恢复。 在MATLAB代码实现中,通常包含以下步骤:首先,生成LFM信号模型,设定其初始频率、扫频率、持续时间和采样率等参数;其次,利用自定义的frft函数对LFM信号进行分数阶傅里叶变换;接着,使用MATLAB的可视化工具(如plot或imagesc)展示原始信号的时域和频域表示,以及FRFT后的结果,以便直观对比;最后,通过计算均方误差、峰值信噪比等指标来评估FRFT的性能。深入理解FRFT的数学原理并结合MATLAB编程技巧,可以实现对LFM信号的有效分析和处理。这个代码示例不仅展示了理论知识在
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