http://www.cnblogs.com/lei3389/archive/2009/04/21/1440458.html
OpenLayers上的一个Feature对象单击出现一个气泡很容易实现,但是右键出现点菜单什么的就不容易了,关键在于SelectFeature控件不支持右键事件,所以我就改之。。
修改的源文件是基于OpenLayers2.7+changeset9116
changeset9116修复了SelectFeature不能选取两个以上图层的bug,具体参见http://trac.openlayers.org/changeset/9116
所以有些源代码和官网上下的OpenLayers2.7有点不一样
代码太多了,显得文章比较长,懒得看的就直接下载修改后的用就行了:
OpenLayers2.7 lei3389修改版下载地址:
http://files.cnblogs.com/lei3389/OpenLayers27_ModedBy_lei3389.rar
使用方法本文最后有个例子的
1.首先修改【OpenLayers\Events.js】
修改OL能够捕获的鼠标事件,添加右键事件“contextmenu”
" mouseover " , " mouseout " ,
" mousedown " , " mouseup " , " mousemove " ,
" click " , " dblclick " , " rightclick " , " dblrightclick " ,
" resize " , " focus " , " blur "
// added by lei3389
, " contextmenu "
// added end
],
现在OL已经可以截获鼠标右键了,只是handler没有去处理,下面我们再继续
2.进入【OpenLayers\Handler\Feature.js】
修改这个handler能够处理的事件表
// added by lei
' contextmenu ' : { ' in ' : ' click ' , ' out ' : ' clickout ' },
// added end
' click ' : { ' in ' : ' click ' , ' out ' : ' clickout ' },
' mousemove ' : { ' in ' : ' over ' , ' out ' : ' out ' },
' dblclick ' : { ' in ' : ' dblclick ' , ' out ' : null },
' mousedown ' : { ' in ' : null , ' out ' : null },
' mouseup ' : { ' in ' : null , ' out ' : null }
},
这里的in和out可以理解为选中和取消选中
这样,这个handler就能够处理contextmenu事件了,但是谁去处理你的事件呢?只能自己添加了:
*added by lei3389!!!
* Method: contextmenu
* Handle contextmenu. Call the "contextmenu" callback if contextmenu on a feature,
* or the "clickout" callback if rightclick outside any feature.
*
* Parameters:
* evt - {Event}
*
* Returns:
* {Boolean}
*/
contextmenu: function (evt) {
return this .handle(evt) ? ! this .stopClick : true ;
},
这样就交给handle去处理了
触发选中的本来是左键单击和左键双击,现在我们添加上右击
{

// var click = (type == "click" || type == "dblclick");
// moded by lei
// for right click on feature
var click = (type == " click " || type == " dblclick " || type == " contextmenu " );
// moded end

}
我们添加右键点击只是利用左键点击触发的事件,所以我们要在触发的事件中添加一个参数,以区分是左键还是右键
// out of last feature and in to another
this .triggerCallback(type, ' out ' , [ this .lastFeature]);
// this.triggerCallback(type, 'in', [this.feature]);
// moded by lei3389
// for add a param
this .triggerCallback(type, ' in ' , [ this .feature,type]);
// end
} else if ( ! previouslyIn || click) {
// in feature for the first time
// this.triggerCallback(type, 'in', [this.feature]);
// moded by lei3389
// for add a param
this .triggerCallback(type, ' in ' , [ this .feature,type]);
// end
}
3.进入【OpenLayers\Control\SelectFeature.js】
handler只是为control服务的,我们让handler处理了右键事件也是为control处理的
刚刚添加的参数就要有用了:
* Method: clickFeature
* Called on click in a feature
* Only responds if this.hover is false.
*
* Parameters:
* feature - {<OpenLayers.Feature.Vector>}
*/
// clickFeature: function(feature)
// moded by lei3389
// for add a param
clickFeature: function (feature,triggertype) {
// end
if ( ! this .hover) {
var selected = (OpenLayers.Util.indexOf(
feature.layer.selectedFeatures, feature) > - 1 );
if (selected) {
if ( this .toggleSelect()) {
this .unselect(feature);
} else if ( ! this .multipleSelect()) {
this .unselectAll({except: feature});
}
} else {
if ( ! this .multipleSelect()) {
this .unselectAll({except: feature});
}
// moded by lei3389
// this.select(feature);
this .select(feature,triggertype);
// end
}
}
},
然后这里也得添加一个参数:
/* *
* Method: select
* Add feature to the layer's selectedFeature array, render the feature as
* selected, and call the onSelect function.
*
* Parameters:
* feature - {<OpenLayers.Feature.Vector>}
*/
// moded by lei3389
// for add a param ---triggertype
// select: function(feature)
select: function (feature,triggertype){
// end
var cont = this .onBeforeSelect.call( this .scope, feature);
var layer = feature.layer;
if (cont !== false ) {
cont = layer.events.triggerEvent( " beforefeatureselected " , {
feature: feature
});
if (cont !== false ) {
layer.selectedFeatures.push(feature);
this .layerData = {};
var selectStyle = this .selectStyle || this .renderIntent;
layer.drawFeature(feature, selectStyle);
layer.events.triggerEvent( " featureselected " , {feature: feature});
// moded by lei3389
// for add another "handler"
// this.onSelect.call(this.scope, feature);
switch (triggertype){
case " click " :
this .onSelect.call( this .scope, feature);
break ;
case " contextmenu " :
this .onRightSelect.call( this .scope, feature);
break ;
default :
this .onSelect.call( this .scope, feature);
}
// end
}
}
},
当然还得添加一个属性,为使用我们刚才修改的成果提供一个调用的接口


<!--<br /><br />Code highlighting produced by Actipro CodeHighlighter (freeware)<br />http://www.CodeHighlighter.com/<br /><br />--> /*************************
*added by lei3389!!!!
*APIProperty: onRightSelect
*{Function} Optional function to be called when a feature is selected by RighClick of mouse .
*The function should expect to be called with a feature.
*/
onRightSelect: function(){},
4.现在对OL库的修改已经over了,我们自己使用的时候就可以用了
到自己的代码中来
首先屏蔽掉默认的右键:
//forbid the mouse's default rightclick
map.div.oncontextmenu = function () { return false;}
然后就可以像定义左键一样来定义鼠标右键了:
sample:
selectFeatureControl = new OpenLayers.Control.SelectFeature([VectorLayer1,VectorLayer2,VectorLayer3],
{onSelect: onFeatureSelect,
onUnselect: onFeatureUnselect,
onRightSelect: onFeatureRightSelect
});
map.addControl(selectFeatureControl);
selectFeatureControl.activate();
5.应该这样就对右键的修改就over了吧,我把我自己用的OL上传了.
其中包括了SelectFeature控件对多层选择的支持+右键支持
另外还有和本文不相干的一点修改:
是关于ol解析GML v3.0的posList节点的问题,也可能是esri生成gml的时候esri本身的问题,但是arcgis的源代码我改不了。。只能对OL动手了~~
【OpenLayers.Format.GML】
/* *
* Two coordinate variations to consider:
* 1) <gml:posList dimension="d">x0 y0 z0 x1 y1 z1</gml:posList>
* 2) <gml:coordinates>x0, y0, z0 x1, y1, z1</gml:coordinates>
*/
var dim = parseInt(nodeList[ 0 ].getAttribute( " dimension " ));
/* *
* added by lei3389
*dim will be 'NAN' for esri didnot give GML V3 the dimension attribute!
*/
if (dim = ' NAN ' )dim = 2 ;
/* *
* end
*/
6.终于完了,好长啊
OpenLayers2.7 lei3389修改版下载地址:
http://files.cnblogs.com/lei3389/OpenLayers27_ModedBy_lei3389.rar