Fsm2s

This is a Moore state machine with two states, two inputs, and one output. Implement this state machine.

This exercise is the same as fsm2, but using synchronous reset.

 

module top_module(
    input clk,
    input reset,    // Synchronous reset to OFF
    input j,
    input k,
    output out); //  

    parameter OFF=0, ON=1; 
    reg state, next_state;

    always @(*) begin
        // State transition logic
       state <= next_state;
    end

    always @(posedge clk) begin
        // State flip-flops with synchronous reset
         if(reset == 1)
                next_state <= OFF;
            else case (next_state)
                OFF: if(j == 1)
                    next_state <= ON;
                else 
                    next_state <= OFF;
                ON: if(k == 1)
                    next_state <= OFF;
                else
                    next_state <= ON;
                default: next_state <= OFF;

            endcase
    end

    // Output logic
    // assign out = (state == ...);
	assign out = state == ON ? 1'b1 : 1'b0;
endmodule

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