8.1、CountDownLatch
减法计数器
import java.util.concurrent.CountDownLatch;
// 计数器
public class CountDownLatchTest {
public static void main(String[] args) throws InterruptedException {
// 倒计时6,必须要执行任务的时候,再使用!
CountDownLatch countDownLatch = new CountDownLatch(6);
for (int i = 1; i <= 6; i++) {
new Thread(()->{
System.out.println(Thread.currentThread().getName()+"GoOut");
countDownLatch.countDown(); // 数量减1
}).start();
}
countDownLatch.await(); // 等待计数器归零,然后再向下执行
System.out.println("关门");
}
}
原理:
countDownLatch.countDown(); // 数量减1
countDownLatch.await(); // 等待计数器归零,然后再向下执行
每次有线程调用countDown()及数量减一,假设计数器变为0,countDownLatch.await()就会被唤醒,继续执行
8.2、CyclicBarrier
加法计数器
package com.chen.add;
import java.util.concurrent.BrokenBarrierException;
import java.util.concurrent.CyclicBarrier;
public class CyclicBarrierTest {
public static void main(String[] args) {
/**
* 集齐七颗龙珠召唤神龙
* @param args
*/
// 召唤龙珠的线程
CyclicBarrier cyclicBarrier = new CyclicBarrier(7,()->{
System.out.println("召唤神龙成功!");
});
for (int i = 1; i <= 7; i++) {
final int temp = i;
// lambda能操作到 i 吗,拿不到,因为lambda表达式其实也是一个类可以访问final
new Thread(()->{
System.out.println(Thread.currentThread().getName()+"收集"+temp+"个龙珠");
try {
cyclicBarrier.await();
} catch (InterruptedException e) {
e.printStackTrace();
} catch (BrokenBarrierException e) {
e.printStackTrace();
}
}).start();
}
}
}
8.3、Semaphore
package com.chen.add;
import java.util.concurrent.Semaphore;
import java.util.concurrent.TimeUnit;
public class SemaphoreTest {
public static void main(String[] args) {
// 线程数量,停车位子,限流!
Semaphore semaphore = new Semaphore(3);
for (int i = 1; i <= 6; i++) {
new Thread(()->{
// acquire() 得到
try {
semaphore.acquire();
System.out.println(Thread.currentThread().getName()+"抢到车位");
TimeUnit.SECONDS.sleep(2);
System.out.println(Thread.currentThread().getName()+"离开车位");
} catch (InterruptedException e) {
e.printStackTrace();
} finally {
// release() 释放
semaphore.release();
}
},String.valueOf(i)).start();
}
}
}
semaphore.acquire(); 获得,假设如果已经满了,等待被释放为止
semaphore.release(); 释放,会将当前的信号量释放,然后唤醒等待的线程。
作用:多项共享资源互斥的使用!开发限流,控制最大的线程数!