#region 图像处理
/// <summary>
/// 生成缩略图
/// </summary>
/// <param name="M_OriginalImagePath">源图路径(物理路径)</param>
/// <param name="M_ThumbnailPath">缩略图路径(物理路径)</param>
/// <param name="M_Width">缩略图宽度</param>
/// <param name="M_Height">缩略图高度</param>
public static void MakeThumbnail(string M_OriginalImagePath, string M_ThumbnailPath, int M_Width, int M_Height)
{
System.Drawing.Image originalImage = System.Drawing.Image.FromFile(M_OriginalImagePath);
int towidth = 0;
int toheight = 0;
if (originalImage.Width >= M_Width && originalImage.Height <= M_Height)
{
towidth = M_Width;
toheight = originalImage.Height;
}
if (originalImage.Width <= M_Width && originalImage.Height >= M_Height)
{
towidth = originalImage.Width;
toheight = M_Height;
}
if (originalImage.Width >= M_Width && originalImage.Height >= M_Height)
{
towidth = M_Width;
toheight = M_Height;
}
if (originalImage.Width <= M_Width && originalImage.Height <= M_Height)
{
towidth = originalImage.Width;
toheight = originalImage.Height;
}
int x = 0;//左上角的x坐标
int y = 0;//左上角的y坐标
//新建一个bmp图片
System.Drawing.Image bitmap = new System.Drawing.Bitmap(towidth, toheight);
//新建一个画板
Graphics g = System.Drawing.Graphics.FromImage(bitmap);
//设置高质量插值法
g.InterpolationMode = System.Drawing.Drawing2D.InterpolationMode.High;
//设置高质量,低速度呈现平滑程度
g.SmoothingMode = System.Drawing.Drawing2D.SmoothingMode.HighQuality;
//清空画布并以透明背景色填充
g.Clear(Color.Transparent);
//在指定位置并且按指定大小绘制原图片的指定部分
g.DrawImage(originalImage, x, y, towidth, toheight);
try
{
//以jpg格式保存缩略图
bitmap.Save(M_ThumbnailPath, System.Drawing.Imaging.ImageFormat.Jpeg);
}
catch (System.Exception e)
{
throw e;
}
finally
{
originalImage.Dispose();
bitmap.Dispose();
g.Dispose();
}
}
#endregion
本文来自CSDN博客,转载请标明出处:http://blog.csdn.net/wangjun8868/archive/2008/11/12/3283493.aspx