1.本章类知识相关练习
public class Homework02 {
public static void main(String[] args) {
A03 a03 = new A03();
int[] arr = {1, 123, 345, 456};
int[] arr2 = a03.copyArr(arr);
for (int i = 0; i < arr2.length; i++) {
System.out.print(arr2[i] + " ");
}
for (int i = 0; i < arr.length; i++) {
System.out.print(arr[i] + " ");
}
System.out.println();
System.out.println(arr2.hashCode());
System.out.println(arr.hashCode());
Circle circle = new Circle(5);
circle.areaMth();
circle.perimeterMth();
Cale cale = new Cale(5.7, 0);
cale.sum();
cale.sub();
cale.mul();
Double res = cale.division();
if (res != null) {
System.out.println(res);
}
}
}
//编写类A03 实现数组的复制功能copyArr,输入旧数组,返回一个新数组
//元素和旧数组一样
class A03 {
public int[] copyArr(int[] arr) {
int[] newArr = new int[arr.length];
for (int i = 0; i < arr.length; i++) {
newArr[i] = arr[i];
}
return newArr;
}
}
//定义一个圆类Circle,定义属性: 半径 提供显示圆周长功能的方法
//提供显示圆面积的方法
class Circle {
double radius;
public Circle(double radius) {
this.radius = radius;
}
//若要返回值也可改为double 为了显示方便所以不返回值 用void
public void perimeterMth() {
double perimeter = 2 * Math.PI * radius;
System.out.println("perimeter = " + perimeter);
}
public void areaMth() {
double area = Math.PI * radius * radius;
System.out.println("area = " + area);
}
}
//编程创建一个Cale计算类 在其中定义2个变量表示两个操作数 定义四个方法
//实现求和 差 乘 商(要求除数为0的话 要提示) 并创建两个对象 分别测试
class Cale {
double num1;
double num2;
public Cale(double num1, double num2) {
this.num1 = num1;
this.num2 = num2;
}
public double sum() {
System.out.println(num1 + num2);
return num1 + num2;
}
public double sub() {
System.out.println(num1 - num2);
return num1 - num2;
}
public double mul() {
System.out.println(num1 * num2);
return num1 * num2;
}
public Double division() {
//用一个方法将其置为空
if (num2 == 0) {
System.out.println("被除数不能为0");
return null;
} else {
System.out.println(num1 / num2);
return num1 / num2;
}
}
}
//设计一个Dog类,有名字、颜色和年龄属性,定义输出方法show()
//显示其信息 并创建对象 进行测试
class Dog {
String name;
String color;
int age;
public Dog(String name, String color, int age) {
this.name = name;
this.color = color;
this.age = age;
}
public void show() {
System.out.println("name = " + name + " color = " + color + " age = " + age);
}
}
public class Homework01_2 {
int count = 9;
public void count1() {
count = 10;
System.out.println("count1 = " + count);
}
public void count2() {
System.out.println("count1 = " + count++);
}
//任何一个类都可有main
public static void main(String[] args) {
//new Homework01_2() 是匿名对象 匿名对象使用后就不能使用
//new Homework01_2() count1()创建好匿名对象后,就调用count1()
new Homework01_2().count1();
Homework01_2 t1 = new Homework01_2();
t1.count2();
t1.count2();
}
}
// 代码理解题
public class Homework01_2 {
int count = 9;
public void count1() {
count = 10;
System.out.println("count1 = " + count);
}
public void count2() {
System.out.println("count1 = " + count++);
}
//任何一个类都可有main
public static void main(String[] args) {
// new Homework01_2() 是匿名对象 匿名对象使用后就不能使用
// new Homework01_2() count1()创建好匿名对象后,就调用count1()
new Homework01_2().count1();
Homework01_2 t1 = new Homework01_2();
t1.count2();
t1.count2();
Music music = new Music("logic", 180);
music.play();
System.out.println(music.getInfo());
}
}
// 定义Music类 里面有音乐名name 音乐时长times属性
// 并有播放器play功能和返回本身属性信息的功能方法getInfo
class Music {
String name;
double times;
public Music(String name, double times) {
this.name = name;
this.times = times;
}
public void play() {
System.out.println("the music is playing!");
}
public String getInfo() {
return name + " " +times;
}
}
//创建一个Employee类 属性有(名字 性别 年龄 职位 薪水)
//提供3个构造器 可以初始化(名字 性别 年龄 职位 薪水)
//(名字 性别 年龄) (职位 薪水) 要求充分复用构造器
public class Homework01_3 {
public static void main(String[] args) {
}
}
class Employee {
String name;
char gender;
int age;
String label;
double salary;
public Employee(String label, double salary) {
this.label = label;
this.salary = salary;
}
public Employee(String name, char gender, int age) {
this.name = name;
this.gender = gender;
this.age = age;
}
public Employee(String name, char gender, int age, String label,
double salary) {
this(name, gender, age);//使用前面的构造器
this.label = label;
this.salary = salary;
}
}
//将对象作为参数传递给方法。
//题目要求:(1)定义一个Circle类,包含一个double型的radius属性代表圆的半径,findArea()方法返回圆的面积。
//(2)定义一个类PassObject,在类中定义一个方法printAreas(),该方法的定义如下:public void printAreas(Circle c, int times) 方法签名
//(3)在printAreas方法中打印输出1到times之间的每个整数半径值,以及对应的面积。例如,times为5,则输出半径1,2,3,4,5,以及对应的圆面积
//(4)在main方法中调用printAreas()方法,调用完毕后输出当前半径值。程序运行结果如图所示
public class Homework01_4 {
public static void main(String[] args) {
Circle c = new Circle();
PassObject pass = new PassObject();
pass.printAreas(c, 5);
}
}
class Circle {
double radius;
// public Circle(double radius) {
// this.radius = radius;
// }
public double findArea() {//返回面积
return Math.PI * radius * radius;
}
//添加方法setRadius 修改对象的额半径值
public void setRadius(double radius) {
this.radius = radius;
}
}
class PassObject {
public void printAreas(Circle c, int times) {
System.out.println("Radius\tAreas");
for (int i = 1; i <= times; i++) {//输出1到times之间的每个整数半径值
c.setRadius(i);//修改c对象半径值
System.out.println((double)i + "\t" + c.findArea());
}
}
}