weixin_39595487 2020-11-30 00:55
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culling mode wrong with multiple SceneManagers

meshes flicker as if the state is not properly propagated.

该提问来源于开源项目:OGRECave/ogre

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  • weixin_39595487 2020-11-30 00:55
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    related? 5c9009f8d7ae95553614414e54936724db0761b9

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