Use the WebGPU graphics API to introduce more modern graphics features not supported by WebGL2 to your web application.
Note: WebGPU is experimental and not supported by all browsers and devices. For more information, refer to the MDN Web docs on Browser compatibility and Accessing a device.
Refer to WebGL2 for more information about the default web graphics API Unity uses.
Topic | Description |
---|---|
Introduction to the WebGPU graphics API | Information about WebGPU and the features it supports. |
Limitations of the WebGPU graphics API | Details about the limitations of WebGPU and how to work around them. |
Recommendations for both WebGL2 and WebGPU APIs | Recommendations and restrictions relevant to both graphics APIs. |
Enable the WebGPU graphics API | Instructions on how to enable WebGPU in your project. |