The Inspector window displays the properties of the current selection of one or more GameObjects, assets, or components. You can use the Inspector window to view and edit the properties of the selected items.
Topic | Description |
---|---|
Manage the Inspector window | Open the Inspector window in normal or debug mode. |
Inspect items | Learn what the Inspector window displays for GameObjects, prefabs, assets, and scriptsA piece of code that allows you to create your own Components, trigger game events, modify Component properties over time and respond to user input in any way you like. More info See in Glossary. |
Focus an Inspector window | Keep the window focused on a single item, regardless of the current selection. |
Assign icons to inspected items | Assign built-in or custom icons to display on the item in the SceneA Scene contains the environments and menus of your game. Think of each unique Scene file as a unique level. In each Scene, you place your environments, obstacles, and decorations, essentially designing and building your game in pieces. More info See in Glossary view. |
Manage components and their values | Edit component properties. |