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Node.js Util Types isBoxedPrimitive Method
The util.types.isBoxedPrimitive() method checks whether the passed value is a built-in Primitive object or not. If the above condition is satisfied, it returns True, else False. Primitive object includes new Boolean(), new String() or Object(Symbol()).
Syntax
util.types.isBoxedPrimitive(value)
Parameters
- value − This input value takes input for the required parameter and checks if it's a Float32-Array instance or not.
It returns True or False based upon the input value passed.
Example 1
Create a file with the name "isBoxedPrimitive.js" and copy the following code snippet. After creating the file, use the command "node isBoxedPrimitive.js" to run this code.
// util.types.isBoxedPrimitive() Demo Example // Importing the util module const util = require('util'); // Passing boolean as variable console.log("1." + util.types.isBoxedPrimitive(false)); // Passing boolean value as primitive object console.log("2." + util.types.isBoxedPrimitive(new Boolean(false))); // Passing 'foo' as a value console.log("3." + util.types.isBoxedPrimitive(Symbol('foo'))); // passing 'foo' as an object console.log("4." + util.types.isBoxedPrimitive(Object(Symbol('foo'))));
Output
C:\home
ode>> node isBoxedPrimitive.js 1.false 2.true 3.false 4.true
Example 2
// util.types.isFloat32Array() Demo Example // Importing the util module const util = require('util'); var float32 = new Float32Array(2); float32[0] = 21; var stringObj = new String('Welcome to Tutorials Point') var bigInt = Object(BigInt(5)); // Passing float32 object as input console.log("1." + util.types.isBoxedPrimitive(float32)); // Passing String object console.log("2." + util.types.isBoxedPrimitive(stringObj)); // Passing a BigInt object console.log("3." + util.types.isBoxedPrimitive(bigInt));
Output
C:\home
ode>> node isBoxedPrimitive.js 1.false 2.true 3.true
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