
- C++ Home
- C++ Overview
- C++ Environment Setup
- C++ Basic Syntax
- C++ Comments
- C++ Hello World
- C++ Omitting Namespace
- C++ Tokens
- C++ Constants/Literals
- C++ Keywords
- C++ Identifiers
- C++ Data Types
- C++ Numeric Data Types
- C++ Character Data Type
- C++ Boolean Data Type
- C++ Variable Types
- C++ Variable Scope
- C++ Multiple Variables
- C++ Basic Input/Output
- C++ Modifier Types
- C++ Storage Classes
- C++ Numbers
- C++ Enumeration
- C++ Enum Class
- C++ References
- C++ Date & Time
- C++ Operators
- C++ Arithmetic Operators
- C++ Relational Operators
- C++ Logical Operators
- C++ Bitwise Operators
- C++ Assignment Operators
- C++ sizeof Operator
- C++ Conditional Operator
- C++ Comma Operator
- C++ Member Operators
- C++ Casting Operators
- C++ Pointer Operators
- C++ Operators Precedence
- C++ Unary Operators
- C++ Control Statements
- C++ Decision Making
- C++ if Statement
- C++ if else Statement
- C++ Nested if Statements
- C++ switch Statement
- C++ Nested switch Statements
- C++ Loop Types
- C++ while Loop
- C++ for Loop
- C++ do while Loop
- C++ Foreach Loop
- C++ Nested Loops
- C++ break Statement
- C++ continue Statement
- C++ goto Statement
- C++ Strings
- C++ Strings
- C++ Loop Through a String
- C++ String Length
- C++ String Concatenation
- C++ String Comparison
- C++ Functions
- C++ Functions
- C++ Multiple Function Parameters
- C++ Recursive Function
- C++ Return Values
- C++ Function Overloading
- C++ Function Overriding
- C++ Default Arguments
- C++ Arrays
- C++ Arrays
- C++ Multidimensional Arrays
- C++ Pointer to an Array
- C++ Passing Arrays to Functions
- C++ Return Array from Functions
- C++ Structure & Union
- C++ Structures
- C++ Unions
- C++ Pointers
- C++ Pointers
- C++ Dereferencing
- C++ Modify Pointers
- C++ Class and Objects
- C++ Object Oriented
- C++ Classes & Objects
- C++ Class Member Functions
- C++ Class Access Modifiers
- C++ Static Class Members
- C++ Static Data Members
- C++ Static Member Function
- C++ Inline Functions
- C++ this Pointer
- C++ Friend Functions
- C++ Pointer to Classes
- C++ Constructors
- C++ Constructor & Destructor
- C++ Default Constructors
- C++ Parameterized Constructors
- C++ Copy Constructor
- C++ Constructor Overloading
- C++ Constructor with Default Arguments
- C++ Delegating Constructors
- C++ Constructor Initialization List
- C++ Dynamic Initialization Using Constructors
- C++ Inheritance
- C++ Inheritance
- C++ Multiple Inheritance
- C++ Multilevel Inheritance
- C++ Object-oriented
- C++ Overloading
- C++ Polymorphism
- C++ Abstraction
- C++ Encapsulation
- C++ Interfaces
- C++ Virtual Function
- C++ Pure Virtual Functions & Abstract Classes
- C++ File Handling
- C++ Files and Streams
- C++ Reading From File
- C++ Advanced
- C++ Exception Handling
- C++ Dynamic Memory
- C++ Namespaces
- C++ Templates
- C++ Preprocessor
- C++ Signal Handling
- C++ Multithreading
- C++ Web Programming
- C++ Socket Programming
- C++ Concurrency
- C++ Advanced Concepts
- C++ Lambda Expression
- C++ unordered_multiset
Subscripting [] Operator Overloading in C++
The subscript operator [] is normally used to access array elements. This operator can be overloaded to enhance the existing functionality of C++ arrays.
Following example explains how a subscript operator [] can be overloaded.
#include <iostream> using namespace std; const int SIZE = 10; class safearay { private: int arr[SIZE]; public: safearay() { register int i; for(i = 0; i < SIZE; i++) { arr[i] = i; } } int &operator[](int i) { if( i > SIZE ) { cout << "Index out of bounds" <<endl; // return first element. return arr[0]; } return arr[i]; } }; int main() { safearay A; cout << "Value of A[2] : " << A[2] <<endl; cout << "Value of A[5] : " << A[5]<<endl; cout << "Value of A[12] : " << A[12]<<endl; return 0; }
When the above code is compiled and executed, it produces the following result −
Value of A[2] : 2 Value of A[5] : 5 Index out of bounds Value of A[12] : 0
cpp_overloading.htm
Advertisements