Extension tool for the Unity Input System that adds support for the Logitech G29 steering wheel and provides additional functionality for handling input.
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Updated
Feb 7, 2023 - C#
Extension tool for the Unity Input System that adds support for the Logitech G29 steering wheel and provides additional functionality for handling input.
A very very basic first person controller and character for Unity using the new Input System
Hold and repeat interaction for Unity Input System
An open-source project dedicated to providing mobile game developers a quick headstart on setting up mobile/touch controls for their Unity game.
A Unity controller that allows seamless switching between First-Person, Third-Person, and Real-Time Strategy camera modes implemented using Cinemachine. Ideal for games requiring multiple perspectives or hybrid gameplay styles.
Interface generation with all actions from Unity's New Input System.
Automatically Differentiate Between Left- & Right Stick Inputs for HOSAS Use
An example of a game controller mapped to a 3D cube to grow, move, and rotate using various controls.
Nintendo Switch Online SNES controller support for Unity's Input System
Yondulib is a Unity plugin that allows you to use sounds detected by the computer's microphone as input in videogames.
Convert this Frogger tutorial code to use Unitys new Input System
Bug Repro Input System preview.5 - 1.0.0 + Unity Recorder
ジョイスティックで操作するサンプルです。(入力システムパッケージ版)
アクションマップを動的に設定するサンプルです。
ゲームパッドで操作するサンプルです。(入力システムパッケージ版)
アクションマップを使用してゲーム動作に対してボタンを割り当てるサンプルです。
複数のゲームパッドを管理するサンプルです。
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