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AssemblyUtility.cs
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37 lines (33 loc) · 821 Bytes
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using System;
using System.Reflection;
using ScriptCs.Contracts;
namespace ScriptCs
{
public class AssemblyUtility : IAssemblyUtility
{
public bool IsManagedAssembly(string path)
{
try
{
AssemblyName.GetAssemblyName(path);
return true;
}
catch (BadImageFormatException)
{
return false;
}
}
public Assembly LoadFile(string path)
{
return Assembly.LoadFile(path);
}
public Assembly Load(AssemblyName assemblyRef)
{
return Assembly.Load(assemblyRef);
}
public AssemblyName GetAssemblyName(string path)
{
return AssemblyName.GetAssemblyName(path);
}
}
}