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vtkPolyDataAlgorithm.h
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109 lines (88 loc) · 4.05 KB
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/*=========================================================================
Program: Visualization Toolkit
Module: vtkPolyDataAlgorithm.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
// .NAME vtkPolyDataAlgorithm - Superclass for algorithms that produce only polydata as output
// .SECTION Description
// vtkPolyDataAlgorithm is a convenience class to make writing algorithms
// easier. It is also designed to help transition old algorithms to the new
// pipeline architecture. There are some assumptions and defaults made by this
// class you should be aware of. This class defaults such that your filter
// will have one input port and one output port. If that is not the case
// simply change it with SetNumberOfInputPorts etc. See this class
// constructor for the default. This class also provides a FillInputPortInfo
// method that by default says that all inputs will be PolyData. If that
// isn't the case then please override this method in your subclass.
#ifndef vtkPolyDataAlgorithm_h
#define vtkPolyDataAlgorithm_h
#include "vtkCommonExecutionModelModule.h" // For export macro
#include "vtkAlgorithm.h"
#include "vtkPolyData.h" // makes things a bit easier
class vtkDataSet;
class vtkPolyData;
class VTKCOMMONEXECUTIONMODEL_EXPORT vtkPolyDataAlgorithm : public vtkAlgorithm
{
public:
static vtkPolyDataAlgorithm *New();
vtkTypeMacro(vtkPolyDataAlgorithm,vtkAlgorithm);
void PrintSelf(ostream& os, vtkIndent indent);
// Description:
// Get the output data object for a port on this algorithm.
vtkPolyData* GetOutput();
vtkPolyData* GetOutput(int);
virtual void SetOutput(vtkDataObject* d);
// Description:
// see vtkAlgorithm for details
virtual int ProcessRequest(vtkInformation*,
vtkInformationVector**,
vtkInformationVector*);
// this method is not recommended for use, but lots of old style filters
// use it
vtkDataObject* GetInput();
vtkDataObject *GetInput(int port);
vtkPolyData *GetPolyDataInput(int port);
// Description:
// Assign a data object as input. Note that this method does not
// establish a pipeline connection. Use SetInputConnection() to
// setup a pipeline connection.
void SetInputData(vtkDataObject *);
void SetInputData(int, vtkDataObject*);
// Description:
// Assign a data object as input. Note that this method does not
// establish a pipeline connection. Use AddInputConnection() to
// setup a pipeline connection.
void AddInputData(vtkDataObject *);
void AddInputData(int, vtkDataObject*);
protected:
vtkPolyDataAlgorithm();
~vtkPolyDataAlgorithm();
// convenience method
virtual int RequestInformation(vtkInformation* request,
vtkInformationVector** inputVector,
vtkInformationVector* outputVector);
// Description:
// This is called by the superclass.
// This is the method you should override.
virtual int RequestData(vtkInformation* request,
vtkInformationVector** inputVector,
vtkInformationVector* outputVector);
// Description:
// This is called by the superclass.
// This is the method you should override.
virtual int RequestUpdateExtent(vtkInformation*,
vtkInformationVector**,
vtkInformationVector*);
// see algorithm for more info
virtual int FillOutputPortInformation(int port, vtkInformation* info);
virtual int FillInputPortInformation(int port, vtkInformation* info);
private:
vtkPolyDataAlgorithm(const vtkPolyDataAlgorithm&); // Not implemented.
void operator=(const vtkPolyDataAlgorithm&); // Not implemented.
};
#endif