Technical Director, Principal Engineer, and Distributed Systems Architect with 20+ years designing scalable systems and leading distributed engineering organizations. I have delivered platforms and led teams across Brazil, Finland, and the United States, helping organizations modernize their products and accelerate technical innovation across a range of industries.
- Technical Leadership β Coordinated 80 engineers and 12 managers across six global offices, and led technical due diligence for major acquisitions.
- Scalable Systems Architecture β Designed and operated platforms serving over one million requests per second for billions of users.
- Innovation and Cost Optimization β Delivered a rule engine that reduced ad-serving costs by 40%, and a privacy-compliant tracking method that reduced user-tracking costs by 80%.
- Complex Problem Solving β Real-time data processing, distributed systems, monetization platforms, and large-scale game operations.
Core Competencies
- Growth and Performance management
- High-scalability architecture and distributed systems
- Real-time data processing and event-driven systems
- Microservices design, including monolith-to-microservices and microservices-to-monolith migrations
- System reliability, performance optimization, and cost reduction
- Privacy compliance and data security
Specializations
- Leadership, mentoring, and advising on multi-cultural, multi-timezone initiatives
- User data lifecycle: storage, processing, and compliance with international regulations
- Game services and live operations
- AdTech and monetization systems
- High-performance, globally distributed software systems
- Principal Engineer, Wolfjaw Studios (2025 β Present) β Empowering world-class game studios with scalable architecture and reliable live operations.
- Principal Engineer, Meroxa (2022 β 2024) β Next-generation real-time data processing for event-driven workloads at scale.
- Senior Staff Software Engineer, Unity Technologies (2018 β 2022) β Game Operations and Monetization at global scale.
- Founder & CTO, Independent Consultancy (2004 β 2014) β 10+ years building scalable solutions across multiple industries.
- Scaled system capacity from thousands to over one million requests per second.
- Achieved a 40% reduction in ad-serving costs through an innovative rule-engine design.
- Achieved an 80% reduction in user-tracking costs while maintaining privacy compliance.
- Integrated services from major acquisitions into a unified product platform.
Games, AdTech, Education, Media Production, Manufacturing, Research, Logistics, Finance, Search, Data Acquisition, and Healthcare.
- Distributed systems and real-time data platforms
- Building high-performing, collaborative engineering teams
- Mentoring engineers and fostering professional growth
- Bridging cultural and technical gaps in global organizations
- Making technology accessible and operationally scalable
- Email: nassor at gmail.com
- GitHub: github.com/nassor
- Location: Philadelphia, PA, USA





