LlamAcademy is dedicated to helping you (YES YOU!) make your game development dream become a reality! π£
Specifically by making Unity tutorials to show how to achieve different results or implement complex systems. The tutorials range from very basic introductary level programming to more advanced system implementations and optimization techniques.
I strive to show you a scalable and sustainable way to implement systems, behaviors, and effects. Not the quick and dirty way!
You can find the tutorials on the LlamAcademy YouTube. Each tutorial is accompanied by a full project repository here π. The only things not included are the occasional Asset Store package that I cannot post publicly. Those dependencies are linked in the readme for each project.
So far I have:
- Over 50 videos in the β AI Series
- A more advanced tutorial series on creating a π₯ Scriptable Object Gun System
- Several Bullet and π Bullet VFX tutorials
- A few videos into the π¨βπ» Introduction to Unity C# series
- Some Free and Open Source Microgame Projects
- Many other non-episodic content videos π
If you want to show your support for the cause β€, you can become a GitHub Sponsor, go to the LlamAcademy Patreon, or Join as a YouTube Member to make a monthly or one-time contribution. By becoming a supporter on either, you get shouted out on every new repository and video during your support timeframe and get access to exclusive polls to help drive the channel direction and get priority support.
If you don't have extra πΈ or don't want to directly contribute in that way, check out https://llamacademy.dev/support for all the ways to support, including latest courses, bundles, top asset picks, and more!
If you're looking for consulting support on your project, reach out via the consulting form here: https://llamacademy.dev/consulting



