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IndexSearching.cpp
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171 lines (150 loc) · 5.22 KB
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// SpatialIndexing.cpp : Defines the entry point for the DLL application.
//
// Index Searching Library
//
// Copyright (C) 2008 Versaterm Inc.
//
// The core of this library is the Spatial Index Library by Marios Hadjieleftheriou.
//
// http://www.research.att.com/~marioh/spatialindex/index.html
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
//
#include "stdafx.h"
#include "IndexSearching.h"
#include "IndexShapeFiles.h"
namespace IndexSearching
{
/* ************************************************************************* **
**
** Function to create a spatial index on a shape file.
**
**
**
** ************************************************************************* */
int createSpatialIndex(double utilization, int capacity, char *fileName)
{
std::string baseName = fileName;
bool bRet = createIndexFile(utilization, capacity, baseName);
return (int) bRet;
}
/* ************************************************************************* **
**
** Function to check if current index file is valid
**
** Returns true/false
**
** ************************************************************************* */
bool isValidSpatialIndex(const char *fileName, int bufferSize)
{
string baseName = fileName;
return(isValidIndexFile(baseName, bufferSize));
}
/* ************************************************************************* **
**
** Function to select shapes from shapefile
**
** Returns a <queue> of found shape file index numbers.
**
** ************************************************************************* */
int selectShapesFromIndex(const char* fileName, double *lowVals, double *hiVals, QueryTypeFlags queryType, int bufferSize, CIndexSearching *resulSet)
{
IStorageManager *diskfile;
StorageManager::IBuffer *file;
ISpatialIndex *tree;
int rCode;
try
{
diskfile = StorageManager::loadDiskStorageManager(string(fileName));
// this will try to locate and open an already existing storage manager.
file = StorageManager::createNewRandomEvictionsBuffer(*diskfile, bufferSize, false);
tree = RTree::loadRTree(*file, 1);
rCode = selectShapesFromIndex(tree, lowVals, hiVals, queryType, resulSet);
}
catch(...)
{
cerr << "Error running query on spatial index." << endl;
rCode = unknownError;
}
delete tree;
delete file;
delete diskfile;
return rCode;
}
int selectShapesFromIndex(CSpatialIndexID spatialIndexID, double *lowVals, double *hiVals, QueryTypeFlags queryType, CIndexSearching *resulSet)
{
ISpatialIndex* spatialIndex = CSpatialIndexCache::Instance().getSpatialIndexByID(spatialIndexID);
if (spatialIndex == NULL)
return spatialIndexNotFound;
return selectShapesFromIndex(spatialIndex, lowVals, hiVals, queryType, resulSet);
}
bool loadSpatialIndex(string baseName, bool validateIndex, int bufferSize, CSpatialIndexID& spatialIndexID)
{
IStorageManager *diskfile;
StorageManager::IBuffer *file;
ISpatialIndex *tree;
try
{
diskfile = StorageManager::loadDiskStorageManager(baseName);
// this will try to locate and open an already existing storage manager.
file = StorageManager::createNewRandomEvictionsBuffer(*diskfile, bufferSize, false);
tree = RTree::loadRTree(*file, 1);
spatialIndexID = CSpatialIndexCache::Instance().cacheSpatialIndex(tree, diskfile, file);
if (validateIndex && !tree->isIndexValid())
{
CSpatialIndexCache::Instance().uncacheSpatialIndex(spatialIndexID, true);
return false;
}
}
catch(...)
{
cerr << "Error loading spatial index." << endl;
return false;
}
return true;
}
void unloadSpatialIndex(CSpatialIndexID spatialIndex)
{
CSpatialIndexCache::Instance().uncacheSpatialIndex(spatialIndex, true);
}
// This is the constructor of a class that has been exported.
// see SpatialIndexing.h for the class definition
CIndexSearching::CIndexSearching()
{
resultList = new IDXLIST();
}
CIndexSearching::~CIndexSearching()
{
delete resultList;
}
long CIndexSearching::getValue(int index)
{
long &val = resultList->at(index);
return(val);
}
void CIndexSearching::addValue(long Val)
{
resultList->push_back(Val);
}
int CIndexSearching::getLength(void)
{
return (resultList->size());
}
void CIndexSearching::setCapacity(int capacity)
{
resultList->reserve(capacity);
}
}