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ByteArrayUnpackerTest.cs
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79 lines (70 loc) · 2.1 KB
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#region -- License Terms --
//
// MessagePack for CLI
//
// Copyright (C) 2017 FUJIWARA, Yusuke
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
#endregion -- License Terms --
using System;
using System.Collections.Generic;
using System.IO;
#if !MSTEST
using NUnit.Framework;
#else
using TestFixtureAttribute = Microsoft.VisualStudio.TestPlatform.UnitTestFramework.TestClassAttribute;
using TestAttribute = Microsoft.VisualStudio.TestPlatform.UnitTestFramework.TestMethodAttribute;
using TimeoutAttribute = NUnit.Framework.TimeoutAttribute;
using Assert = NUnit.Framework.Assert;
using Is = NUnit.Framework.Is;
#endif
namespace MsgPack
{
public abstract partial class ByteArrayUnpackerTest : UnpackerTest
{
protected override bool ShouldCheckStreamPosition
{
get { return false; }
}
protected override bool CanReadFromEmptySource
{
get { return false; }
}
protected override bool MayFailToRollback
{
get { return false; }
}
protected sealed override Unpacker CreateUnpacker( MemoryStream stream )
{
return this.CreateUnpacker( stream.ToArray(), 0 );
}
protected abstract ByteArrayUnpacker CreateUnpacker( byte[] source, int offset );
protected override bool CanRevert( Unpacker unpacker )
{
return true;
}
protected override long GetOffset( Unpacker unpacker )
{
return ( ( ByteArrayUnpacker )unpacker ).Offset;
}
private static byte[] PrependAppendExtra( byte[] data )
{
var buffer = new byte[ data.Length + 2 ];
data.CopyTo( buffer, 1 );
buffer[ 0 ] = 0xC1;
buffer[ buffer.Length - 1 ] = 0xC1;
return buffer;
}
}
}