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Fix conditional compilation for windows editor - #95

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@Thaina

@Thaina Thaina commented Apr 30, 2026 •

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TriggerWithGameActivity and almost all RuntimeInitial is also need conditional compilation

@Thaina Thaina changed the title Fix conditional compilation for activity button Fix conditional compilation for windows editor May 6, 2026
pull Bot pushed a commit to 16CentAstrology/unityplugins that referenced this pull request Sep 16, 2026
…apple#95)

GKGameActivityListener requires iOS/macOS/tvOS/visionOS 26.0+, so the
@available attribute must be on the extension declaration rather than
on the individual method to avoid a compile error referencing an
unavailable protocol.
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