fix(material/select): overlay not detached on time after exit animation in some cases - #30456
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crisbeto
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crisbeto
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Feb 7, 2025
| this._overlayDir.detachOverlay(); | ||
| // Some of the overlay detachment logic depends on change detection. | ||
| // Mark for check to ensure that things get picked up in a timely manner. | ||
| this._changeDetectorRef.markForCheck(); |
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This is the main part of the fix. The rest is removing the runOutsideAngular call, because marking for check outside the zone used to be problematic, not sure if that's the case anymore but am playing it safe.
…on in some cases Fixes an issue that was reported internally where in some setups the select would animate away, but wouldn't be detached after the exit animation until the next change detection.
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andrewseguin
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Feb 10, 2025
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Fixes an issue that was reported internally where in some setups the select would animate away, but wouldn't be detached after the exit animation until the next change detection.