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Unity runtime node editor using with Unity UI.

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node editor

Node Editor

Almost every node editor made in unity is using unity editor to make it.
My goal was make it in runtime with unity ui.

Progress so far:

[x] Add and delete nodes
[x] Drag and drop connection
[x] Graph context menu
[x] Node context menu
[ ] Save graph as json
[ ] Load graph
[ ] Blackboard 
[x] Implement single/multiple socket 

Current state is quite experimental.
Feel free to drop an issue for any suggestion or feedback.

LICENSE

MIT License
Copyright (c) 2021 Cem Ugur Karacam

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Unity runtime node editor using with Unity UI.

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